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ESPIONAGE

2013/GROUP PROJECT/INTERACTIVE INSTALLATION

 

The object of the game is to find out who the spy is among three officer’s who share a tent in a World War One setting. Members of the public are recruited to search through the officers belongings under the watch of an intelligence officer in order to find out who the spy is. This project explores ways to design a physical clue finding game embedded within a performance-based narrative. It involved building and dressing a set to look like an authentic WWI officer’s tent, with a limited bufghet and hand making clues and personal objects in keeping with the context for players to interact with.

This group project was a Massey University assignment for the Play, Research, and Design Paper; developed as part of the WW100 initiative. Music: Intro- The XX

BEST AWARDS

NATALIE/COLVILLE/SPATIAL/DESIGNER

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